using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Entity : MonoBehaviour
{
    public AnimationComp animationComp;
    public MoveComp moveComp;

    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void GetGrid(out int gridX, out int gridY)
    {
        MapMix.GetGrid(this.transform.position, out gridX, out gridY);
    }

    protected virtual void Awake()
    {

    }

    protected virtual void OnEnable()
    {

    }

    protected virtual void OnDisable()
    {

    }
}
